Static Members

MemberDescription
AddEquipment(Equipment equipment)Adds the equipment to the notification queue. If the panel is idle the notification appears immediately; otherwise it waits until the current one is dismissed.

Instance Methods

MethodDescription
ActivateGlobe()Shows the globe indicator and displays the next equipment in the queue.
DeactivateGlobe()Hides the globe indicator and marks the panel as ready for the next entry in the queue.
Close()Plays the hide animation to dismiss the current notification. Wire this to a close button's OnClick in the Inspector.

Inspector Fields

FieldTypeDescription
NotificationGlobeGameObjectGlobe icon activated while a notification is pending or on screen.
equipmentIconImageDisplays the equipment's sprite.
equipmentNameTextTMP_TextDisplays the equipment's displayName.
equimentDescTextTMP_TextDisplays the equipment's description.
statElementStatElement_LayoutPrefab used to spawn one row per stat bonus.
statContainerTransformParent that receives the spawned stat rows.
effectElementEffectElement_LayoutPrefab used to spawn one row per effect.
effectContainerTransformParent that receives the spawned effect rows.
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